Amiibo Training Guide: Mario (Wii U & 3DS)

Welcome to Cloud Nine’s Mario amiibo training guide! To start off, thank you for taking the time to visit: your support is very much appreciated. Huge thanks to Arklaine for sharing his knowledge of Mario and for contributing to the completion of the guide!

Mario never hesitates to leap into action when there’s trouble in the Mushroom Kingdom. Known for saving the world (and Princess Peach) countless times from Bowser, Mario is a true super star. He’s got amazing jumping skills and makes use of a wide range of transformations. Mario has also powered up into countless roles: referee, doctor, sportsman, dancer, kart racer, and many more.

This guide is up-to-date as of Version 1.1.7 of Super Smash Bros. for Wii U and Nintendo 3DS.

Table of Contents

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Section 1: Amiibo Overview / Pros & Cons

Amiibo Overview

In a sense, Mario is the jack of all trades, and the master of none – this trait serves him surprisingly well. Mario’s arsenal might not be as immediately threatening as Bowser or Lucina’s, but he still has a large amount of useful and effective tools at his disposal. His tilts are fast and can be chained together, and his smash attacks are quite strong – particularly, forward smash has a powerful sweetspot at the tip of its flame. Mario also has two specific special moves that may allow him to easily KO an opponent: Fireball, which Mario can use to harass enemies off-stage; and Cape, which allows him to gimp foes by reversing their momentum. With a moveset that perfectly blends speed and power, Mario can handily perform well in any situation and even excel against the right opponents.

Unfortunately, being average does have its drawbacks. Many of Mario’s moves lack range, which leads to his attacks occasionally missing their target. Mario also suffers from poor recovery: while his double jump grants acceptable height, his up special, Super Jump Punch, does not. However, Mario’s most notable disadvantage is his notoriously flawed AI. Mario’s AI is difficult to work with due to its tendency to overuse its down smash and side special. These two moves are frustrating to consistently avoid and punish, and due to these quirks, many trainers cast Mario aside in favor of a more cooperative character.

The Verdict

Training a champion Mario amiibo is a tough task: you will need time, skill, and most of all, patience. From what we’ve seen of Mario in tournaments so far, he runs hot and cold: his effectiveness depends entirely on the skill and ability of his trainer.


Section 2: Recommended Equipment

Mario – Recommended Stats & Bonuses

For more information on equipment, including instructions on how to farm for custom parts, please read the amiibo equipment guide.

Before you begin training your amiibo, you must equip it with a viable setup of stats and bonuses. The following build has been extensively tested and proven effective:

+60 Attack / +60 Defense / Speed

Mario Bonuses

Mario – Recommended Custom Moves

  • Gust Cape: This is a custom move version of Mario’s side special, and it adds a powerful windbox that can push opponents away. Since Mario’s AI has a notorious reputation of jumping and using its Cape in midair, this custom move is helpful in that it creates a gap so that enemies cannot run in and attack.
  • Scalding F.L.U.D.D.: This is a custom move version of Mario’s down special. It’s also entirely optional, and not at all essential to your Mario amiibo’s success. Rather than repelling its victims, Scalding F.L.U.D.D. inflicts damage.

Once your amiibo’s equipment setup is refined and ready to go, your training will officially begin! If you ran into some sort of problem while feeding your amiibo, feel free to jump into Cloud Nine’s Discord server to ask a question.


Section 3: Training Your Amiibo

Amiibo training is a very specific task, and for the best possible results, you will need to go about it very carefully. You can’t just go all-out and use combos and aerials: both of these are frowned upon in the amiibo metagame. Instead, you should remain grounded at all times, punishing your amiibo for every aerial move it uses against you.

To help your amiibo properly utilize its moveset, you will mirror match it from Level 1 all the way to Level 50. Playing timed matches on Ω-form stages is highly recommended.

Mario Training Tips

  • Primary damage-racking moves: jab and forward tilt. Mario’s jab and tilts are his fastest tools to rack up damage. Jab should be used at close range, while forward smash can be used as a neutral option or angled upward to catch aerial opponents.
  • Primary KO moves: forward smash and up smash. Mario’s smash attacks are moderately fast and powerful, and can KO at realistic percentages. When using forward smash, try to hit your amiibo with the tip of the flame in order to inflict the most damage and knockback. Meanwhile, up smash is best used as an aerial punish.
  • Moves to avoid: down smash, side special, and down special. As mentioned before, Mario’s AI has a tendency to spam its down smash and Cape nonstop. Once he starts overusing them, it’s incredibly difficult to get him to stop. To avoid this problem, do not use down smash or Gust Cape at all. As for F.L.U.D.D. and its custom move versions, don’t bother trying to teach your amiibo to use them. They bring no notable benefit and the amiibo rarely uses it correctly.
  • Utilize Fireballs. Fireballs are Mario’s best way to gimp an opponent. When your amiibo is recovering low, stand at the edge of the stage and throw Fireballs until he either successfully returns or is KO’d.

When your amiibo finally reaches Level 50, its training will truly begin. Just like a real player, amiibo need match experience and practice against different characters. For more information on training your amiibo past Level 50, follow this link.


Section 4: Conclusion & Credits

File:SSB4-Wii U Congratulations Classic Mario.png

Conclusion

Thank you so much for reading! Although the guide may be coming to an end, your training most certainly isn’t: there’s always a way to make an amiibo stronger, and yours is no exception. If you need additional help, give the Amiibo Mechanics & Metagame Guide a read. If you want to ask specific questions, you can also stop by Cloud Nine’s Discord server.

If your desire to read amiibo training guides and articles hasn’t been entirely fulfilled, there are some more posts here that you might like. Cloud Nine’s ongoing series, Amiibo Training Analysis, analyzes a specific aspect of the metagame in great detail. Meanwhile, the official amiibo tier list ranks every amiibo’s overall capabilities – you might even learn something new if you take a look at it. The FAQ is another good resource worth checking out. Alternatively, you can head to the master list of guides for even more amiibo training methods!

Credits

Thanks again to Arklaine for compiling all of Mario’s information. Images are courtesy of the official Super Smash Bros. website and SmashWiki.


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