Welcome to Cloud Nine’s casual Rosalina amiibo training guide! Cloud here, and thanks for joining me today! Before we begin, keep in mind that this is the casual guide – if you’d rather train your Rosalina amiibo using equipment, follow this link to read the competitive training guide instead.
Rosalina travels through space in a starship called the Comet Observatory. Motherly and protective of the many Lumas that she travels with, she guards the cosmos against any and all threats. Wielding a Star Wand and her signature blue dress, Rosalina always seems cool even in the face of danger.
This guide is up-to-date as of version 1.1.7 of Super Smash Bros. for Wii U and Nintendo 3DS.
Table of Contents
- Section 1: Amiibo Overview / Pros & Cons
- Section 2: Leveling up your Amiibo
- Section 3: Post Level-50 Training
- Section 4: Conclusion & Credits
Rosalina is a complex character to train due to her unique Luma mechanic, which adds additional power and range to her moveset. It can remain next to Rosalina to attack with her or launched away with Luma Shot to attack from a distance. With Luma by her side, Rosalina has a powerful set of tilts, aerials, and smash attacks. However, Rosalina’s amiibo does not come pre-loaded knowing how to utilize her Luma – you’ll have to teach her to attack with it both up-close and at far range. Adding to Rosalina’s strengths is her combo game – her down throw links into a forward aerial, and her jab can lead into a down tilt. She also has a great recovery in her up special, Launch Star, which grants high vertical and horizontal distance in any direction.
However, Rosalina is not without her flaws. She’s the fourth lightest character in Super Smash Bros., proving easy to KO and making fighters with high damage outputs very threatening. Rosalina is also much weaker without the assistance of her Luma – it takes around fifteen seconds for another Luma to respawn, and in that time span, Rosalina will have a harder time keeping opponents away. Without Luma to help her, she won’t be inflicting much damage and could miss crucial knockouts. Finally, Rosalina lacks a kill throw, which limits the usefulness of her grab game.
If you don’t know how to play Rosalina, training her amiibo is going to be a tough task. You have to have basic knowledge of her moveset and mechanics in order for your amiibo to meet her full potential. Either way, patience is key with this character – your continued effort will be worth it in the end.
Raising your Amiibo to Level 50
Many new amiibo trainers share the same goal: to train a stylish amiibo that can combo, taunt, gimp, and match the abilities of Super Smash Bros. players like ZeRo and Nairo. This is 100% impossible, so get it out of your head now. Amiibo can only learn combos that are hard-coded into their AI – and these combos are usually simple ones. Amiibo cannot learn complex move strings containing more than two attacks. They also will not taunt, nor will they willingly chase opponents off-stage to gimp them with a meteor smash.
Disappointed? That’s okay, so was I. Training a vanilla amiibo is difficult because it’s nearly impossible to make it meet all of your expectations; at the end of the day, amiibo are beefed-up CPU characters, and you have to keep that in mind as you train. Here at Cloud Nine, a majority of our amiibo content revolves around equipment, because that’s what ultimately makes amiibo unique – the competitive metagame is why amiibo training is still active today. In case it hasn’t yet been made clear, training a vanilla amiibo is much more difficult than training an equipped amiibo. Most trainers start vanilla and later become involved in the competitive metagame.
But if you want to avoid using equipment no matter what, a well-trained vanilla amiibo can still learn to handily decimate its trainer. At Level 1, they’re more like punching bags than actual fighters and have no problem letting you attack as you please. But as they grow, they adapt to your tactics and then absolutely destroy you. You will be mirror matching your amiibo all the way to Level 50. A “mirror match”, known by some as a “ditto match”, is when you fight your amiibo while playing as its character – so in this case, you’ll need to play as Rosalina. I recommend playing timed matches (anywhere from 3 to 5 minutes will do) on stages without hazards. Battlefield, Final Destination, N64 Dream Land, and Smashville are a few stages that fit this description.
Because you’ll be playing as Rosalina during your training sessions, you will need basic knowledge on how to properly utilize her full moveset. I’ve prepared a list of character-specific tips you should play by as you train your amiibo. Follow these, and you’ll be well on your way to raising a powerful adversary worthy of your shelf space.
Rosalina Training Tips
- Primary KO moves: forward smash, up smash, up aerial, and down aerial. Rosalina’s forward smash is one of her most reliable grounded kill moves. It can be aimed, and can KO enemies as early as 90% when both hits connect. Up smash is weaker, but can be used as an aerial punish. Up aerial can KO opponents as early as 7% close to the upper blast line, and is one of Rosalina’s best kill moves. Down aerial can meteor smash enemies when sweetspotted, and inflicts a lot of damage when Luma hits.
- Moves to avoid: Star Bits. Star Bits are weak and situational, and should not be used during training. You don’t want to mess up her consistency with other moves, so do not prioritize Star Bits at all.
- Utilize Luma. This should be obvious, but be sure to utilize Luma correctly. Try to keep it with you at all times, only sending it away to occasionally gimp your amiibo as she recovers. If you’re knocked away from Luma or if your shield is broken, use Luma to attack your amiibo as you recover.
- Utilize all aerials. Rosalina’s neutral, forward, and back aerials are all good at racking up damage. Make sure you don’t overuse them, as placing too much priority on them will cause your amiibo to spam them. Limit your use of these moves and place more emphasis on spacing with Luma.
- Utilize true combos. Rosalina’s down throw true combos into a forward aerial, while the second hit of her jab combos into a down tilt. These are the only combos that your amiibo will consistently use. Remember, amiibo will never use combos that require reading their opponent.
During your training sessions, your amiibo might develop a habit you don’t like. A good example of this is up smashing. Many new trainers like to use aerials against their amiibo – as a result, said amiibo adapts and learns to repeatedly punish with up smash. Up smashes are generally very effective as aerial punishes, so more often than not, your amiibo will get the KO. This type of situation angers many trainers because they’d rather have their amiibo kill its opponents with combos and meteor smashes. But if there’s one thing to keep in mind at all time, it’s this: if your amiibo is finding success with a certain move or strategy, why change it? Success is success. Don’t ruin it because you don’t like the method your amiibo is using to succeed.
Either way, as long as you play by the tips I’ve provided, you’ll be well on your way to creating a strong foundation for your amiibo to build on later. Keep in mind that you can refer back to this list at any time in case you want to mirror match your amiibo to refresh her skills after she hits Level 50.
After reaching Level 50, several things change within your amiibo – the most notable change being that she will now learn much more from being defeated in battles. If your amiibo wins a match, she won’t learn very much; she’ll simply take note of which of her attacks connected and then use them more often. Knowing this, it’s still possible for you to improve your Rosalina with additional match experience and practice.
Your Amiibo’s Match Experience
Each character in the Super Smash Bros. roster has their own unique playstyle and a variety of different moves to use. It’s a good idea to expose your Rosalina to as many different fighters as possible. The best way of doing this is to have your Rosalina fight other amiibo characters. If you have a friend who’s good at the game, call them over. If you’re proficient with several different characters, get some matches in. If you have other Level 50 amiibo, go for it. Here at Cloud Nine, we have guides for every amiibo character – so if you have any other amiibo characters left untrained, train them up with their own personalized character guide.
Playing On Every Stage
During our training sessions raising Rosalina to Level 50, we played on stages without hazards. If you have the time (and patience), mirror matching your amiibo on every stage in the game is a great way to increase her wits and adaptability. This regimen will help your Rosalina to become more aware of her surroundings. But don’t worry – playing on every stage in the game is not entirely necessary. If you don’t have time to do this, it’s not a big deal.
Common Training Problems
As mentioned before, vanilla amiibo are more difficult to train in comparison to equipped amiibo. This is because the habits of vanilla amiibo are harder to change once they’ve been established. Unfortunately, you’re likely to encounter a problem at some point as you train your Rosalina. The FAQ contains many common questions and answers, but there are a few particular issues I’d like to address up-front.
- Your Rosalina overuses her up smash. I talked about this earlier, but if you use too many aerials against your Rosalina, she may come to rely on her up smash. This is because she has adapted, and is staying grounded in response to your continued aerial approaches. To help fix this problem, try more grounded tactics to help mix up your Rosalina’s routine.
- Your Rosalina is passive, and stands around and waits. In a similar vein as the issue above, your Rosalina may at some point become passive. If you’re too aggressive during training, she’ll adapt and play defensively instead. To fix this, you need to play defensively to trick your Rosalina into becoming aggressive to counter your new playstyle.
- Your Rosalina has failed you, and you are considering resetting her. Resetting your amiibo generally isn’t a good idea, because she’ll lose all of the effort you’ve put forth. Only if your amiibo is absolutely, positively beyond your repair do I recommend resetting her back to zero. Once again, and I can’t stress this enough, it’s tougher to correct the flaws of a vanilla amiibo in comparison to an equipped amiibo. If you’ve continuously reset your Rosalina and are slowly losing faith in her, I recommend giving the competitive metagame a shot, even if it seems utterly ridiculous to you now.
Training a vanilla amiibo that meets your potentially high standards isn’t a simple feat, and it certainly isn’t as easy as following a step-by-step guide from start to finish. It requires innovation, creativity, and a lot of patience. If you ever run into an issue you can’t resolve, you can join Cloud Nine’s Discord server for additional help.
Thanks for sticking with me all the way to the end! It’s been a long guide, but you toughed it out – I really appreciate that! Although the guide may be wrapping up, your training most likely won’t be done anytime soon. There’s always a way forward with an amiibo, and Rosalina is no exception to this rule. Again, if you run into any roadblocks along the way, check out Cloud Nine’s Discord server.
If your desire to read amiibo training guides and articles hasn’t been completely satisfied, there are some more posts here at Cloud Nine that you might like. The official amiibo tier list ranks every amiibo’s overall capabilities, and you might learn something new if you take a look at it. The FAQ is another good resource worth checking out. Alternatively, you can head to my master list of guides for even more amiibo training methods!
Image credit goes to the official Super Smash Bros. website. Except for the one used in this section – that one was taken in-game by me (Cloud).