Welcome to Cloud Nine’s Peach amiibo training guide! To start off, thank you for taking the time to visit: your support is very much appreciated. Huge thanks to Trainer Blue for sharing his knowledge of Peach and for contributing to the completion of the guide!
Princess Peach presides over the Mushroom Kingdom from her huge castle. Though she’s often the target of Bowser’s kidnapping schemes, Princess Peach is far from a simple damsel in distress. She’s a natural at tennis and golf, a ferocious driver, and can more than hold her own at adventuring and battling.
This guide is up-to-date as of Version 1.1.7 of Super Smash Bros. for Wii U and Nintendo 3DS.
Table of Contents
Section 1: Amiibo Overview / Pros & Cons
Peach is an effective yet overlooked character in the amiibo metagame. Although a rare sight in tournaments, she possesses a solid skill set with many useful tools. Her jab is fast and consists of two hits – the first hit can also follow up into a down tilt with proper timing. Her forward tilt has good range, and her down tilt can even link into a forward smash at low percentages. Speaking of smash attacks, Peach has a good set of them: for her forward smash, she uses a variety of different weapons, including a frying pan, a golf club, and a tennis racket. Each weapon has different properties, but all three of them are quite powerful. Peach’s up smash inflicts strong vertical knockback and has a sweetspot at the center of her body. Between her double jump, up special, and unique hover ability, Peach has no trouble recovering at all. Peach also has a pseudo-counter in Toad, which can take opponents by surprise when used strategically.
However, Peach suffers from a few annoying flaws. Peach’s AI likes to overuse its hover ability, trying it at inappropriate times and getting punished in return. It also has a tendency to overuse its forward aerial if left unchecked. Finally, Peach is somewhat light, meaning that her in-game endurance is lacking.
Overall, Peach is a solid amiibo who can definitely work well in the right hands. With her numerous advantages and only minor flaws, it’s difficult to understand why Peach is so rare in tournaments. That’s where you come in – it’s up to you to train the strongest Peach amiibo so that you can give her the representation she deserves.
Section 2: Recommended Equipment
Peach – Recommended Stats & Bonuses
For more information on equipment, including instructions on how to farm for custom parts, please read the amiibo equipment guide.
Before you begin training your amiibo, you must equip it with a viable setup of stats and bonuses. The following build has been extensively tested and proven effective:
+60 Attack / +60 Defense / 0 Speed
Peach – Recommended Custom Moves
- Heavy Vegetable: This is a custom move version of Peach’s down special. Hence its name, the Vegetable Peach throws is heavier and takes longer to be plucked. They fly faster, but have reduced distance. Each Vegetable also deals more damage. This move is not at all essential to your Peach amiibo’s success, but is worth using if available.
Once your amiibo’s equipment setup is refined and ready to go, your training will officially begin! If you ran into some sort of problem while feeding your amiibo, feel free to jump into Cloud Nine’s Discord server to ask a question.
Section 3: Leveling Up Your Amiibo
Amiibo training is a very specific task, and for the best possible results, you will need to go about it very carefully. You can’t just go all-out and use combos and aerials: both of these are frowned upon in the amiibo metagame. Instead, you should remain grounded at all times, punishing your amiibo for every aerial move it uses against you.
To help your amiibo properly utilize its moveset, you will mirror match it from Level 1 all the way to Level 50. Playing timed matches on Ω-form stages is highly recommended.
Peach Training Tips
- Primary damage-racking moves: jab, forward tilt, down tilt, Toad, Peach Bomber, and Vegetable / Heavy Vegetable. Peach has many useful tools at her disposal. As mentioned earlier, her jab hits twice and can combo into a down tilt at low percentages. Her forward tilt launches opponents upward, while down tilt is another useful option that can link into a forward smash. Peach’s neutral special, Toad, should be frequently used against telegraphed attacks, while Peach Bomber is a decent mid-ranged approach option. Vegetable is best used from afar: if you’re lucky, you might even pull up a Bob-omb or a Mr. Saturn (even if items are turned off)!
- Primary KO moves: forward smash and up smash. Peach’s forward smash cycles regularly between three weapons: a golf club, a frying pan, and a tennis racket. Be mindful of which weapon Peach will use when attacking with her forward smash. Her golf club has increased range and diagonal knockback, her frying pan deals the most damage, and her tennis racket has more horizontal knockback. Peach’s up smash is handy, too, and can be used as an aerial punish. It’s most powerful when Peach’s body connects with the opponent (as opposed to the tip of her arm, which inflicts the least amount of damage).
- Moves to avoid: down smash. Peach’s down smash isn’t necessarily bad, but it’s lacking in range and knockback – her forward and up smashes are far superior. Avoid using down smash during training so that your Peach amiibo prioritizes her other smash attacks.
When your amiibo finally reaches Level 50, its training will truly begin. Just like a real player, amiibo need match experience and practice against different characters.
Section 4: Post-Level 50 Training
Now that your amiibo has reached Level 50, its training will become a bit more involved. Defense and counterattacks are important to your amiibo’s success, but its match experience is even more important. Your amiibo will need to be exposed to as many fighters, stages, and situations as possible.
Your Amiibo’s Match Experience
Every character in the Super Smash Bros. roster has their own unique playstyle and a variety of attacks to use. Ideally, your amiibo will learn to play against all 58 fighters. Training guides for every amiibo are now available: so if any of yours are untrained, raise them with their own personalized character guide. You can then pit the two amiibo against each other in a battle, and they’ll both become stronger.
Mirror Matches, Defense, & Counterattacks
As your amiibo’s knowledge of other fighters grows, its grasp on its own moveset slowly fades away. More specifically, your amiibo’s fighting skills will wear down over time. Match experience is great, but too much of it at once is a bad thing. Mirror matching your amiibo between battles against other characters is a great way to refresh its skills while retaining its match experience. In the previous section was a list of tips that specifically applied to your amiibo’s character – refer back to that list if necessary. Once again, be sure to stay grounded and to play defensively.
If your amiibo begins acting aggressively during battles or starts to use too many aerial attacks, there is a perfect solution: the defensive training session. In just a few minutes, you can retrain your amiibo to dodge, perfect shield, and counterattack with impeccable speed and timing. To keep your amiibo fresh and at its best, rotate both mirror matches and defensive training sessions as needed.
Section 5: Conclusion & Credits
Thank you so much for reading this guide! It was a long one, but you made it through! Although the guide may be coming to a conclusion, your training most certainly isn’t: there’s always a way to make an amiibo stronger, and yours is no exception. If you ever need additional help training your amiibo, stop by Cloud Nine’s Discord server.
If your desire to read amiibo training guides and articles hasn’t been entirely fulfilled, there are some more posts here that you might like. The official amiibo tier list ranks every amiibo’s overall capabilities – you might even learn something new if you take a look at it. The FAQ is another good resource worth checking out. Alternatively, you can head to the master list of guides for even more amiibo training methods!