Amiibo Training Guide: Captain Falcon (Wii U & 3DS)

Welcome to Cloud Nine’s Captain Falcon amiibo training guide! To start off, thank you for taking the time to visit: your support is very much appreciated. Huge thanks to Supernova and Trainer Blue for sharing their knowledge of Captain Falcon and for contributing to the completion of the guide!

A skilled F-Zero pilot and resourceful bounty hunter. All that’s known of his past is that he hails from Port Town. He’s won fame and fortune outracing his opponents in his beloved Blue Falcon. His incredible athleticism and never-say-die attitude makes him the pilot to turn to in times of trouble.

This guide is up-to-date as of Version 1.1.7 of Super Smash Bros. for Wii U and Nintendo 3DS.

Table of Contents

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Section 1: Amiibo Overview / Pros & Cons

Amiibo Overview

In the amiibo metagame, Captain Falcon is somewhat outclassed by Ganondorf. Even so, he possesses many strengths of his own. Captain Falcon’s recovery is relatively good: it can be angled and pairs well with his high air mobility. His smash attacks are both fast and strong, and can even score shield breaks with proper timing. Captain Falcon also has a powerful infinite jab that can help him to rack up damage fast.

However, Captain Falcon is held back by minor flaws in his AI. He may use his side special, Raptor Boost, at a bad time, and this leaves him horribly vulnerable to attack. Furthermore, he may also try to attack with his up special at random, which gives his opponent a great opportunity to strike.

The Verdict

Captain Falcon is a powerful character with a lot of potential. It might take some additional time and effort to iron out his odd tendencies, but it’s absolutely worth it in the end.


Section 2: Recommended Equipment

Captain Falcon – Recommended Stats & Bonuses

For more information on equipment, including instructions on how to farm for custom parts, please read the amiibo equipment guide.

Before you begin training your amiibo, you must equip it with a viable setup of stats and bonuses. The following build has been extensively tested and proven effective:

+80 Attack / +80 Defense / -40 Speed

Mario Bonuses

Captain Falcon – Recommended Custom Moves

  • Mighty Falcon Punch: Hence its name, Mighty Falcon Punch doesn’t actually do more damage. Instead, it inflicts more knockback, and has a larger hitbox. During battle, your Captain Falcon amiibo should not be using his Falcon Punch attack, but if for some reason he does, Mighty Falcon Punch could prove useful. Its timing throws other amiibo out of whack, which could lead to a lucky shield break.

Once your amiibo’s equipment setup is refined and ready to go, your training will officially begin! If you ran into some sort of problem while feeding your amiibo, feel free to jump into Cloud Nine’s Discord server to ask a question.


Section 3: Leveling Up Your Amiibo

Amiibo training is a very specific task, and for the best possible results, you will need to go about it very carefully. You can’t just go all-out and use combos and aerials: both of these are frowned upon in the amiibo metagame. Instead, you should remain grounded at all times, punishing your amiibo for every aerial move it uses against you.

To help your amiibo properly utilize its moveset, you will mirror match it from Level 1 all the way to Level 50. Playing timed matches on Ω-form stages is highly recommended.

Captain Falcon Training Tips

  • Primary damage-racking moves: jab, forward tilt, up tilt, down tilt. Captain Falcon’s infinite jab is a great damage-racking tool thanks to its deceptively high range. His forward tilt can be angled, and is backed by decent power. Both up tilt and down tilt can be used for edgeguarding.
  • Primary KO moves: forward smash and up smash. Forward smash is Captain Falcon’s best KO move. It hits enemies extremely hard, and inflicts increased damage against shields. Up smash is an excellent aerial punish, and it hits multiple times to catch opponents off-guard.
  • Moves to avoid: side special. Raptor Boost, Captain Falcon’s side special, doesn’t bring him much benefit. It has a huge amount of startup and ending lag, making it easily punishable. Be sure to avoid this move during training.

When your amiibo finally reaches Level 50, its training will truly begin. Just like a real player, amiibo need match experience and practice against different characters.


Section 4: Post-Level 50 Training

Now that your amiibo has reached Level 50, its training will become a bit more involved. Defense and counterattacks are important to your amiibo’s success, but its match experience is even more important. Your amiibo will need to be exposed to as many fighters, stages, and situations as possible.

Your Amiibo’s Match Experience

Every character in the Super Smash Bros. roster has their own unique playstyle and a variety of attacks to use. Ideally, your amiibo will learn to play against all 58 fighters. Training guides for every amiibo are now available: so if any of yours are untrained, raise them with their own personalized character guide. You can then pit the two amiibo against each other in a battle, and they’ll both become stronger.

Mirror Matches, Defense, & Counterattacks

As your amiibo’s knowledge of other fighters grows, its grasp on its own moveset slowly fades away. More specifically, your amiibo’s fighting skills will wear down over time. Match experience is great, but too much of it at once is a bad thing. Mirror matching your amiibo between battles against other characters is a great way to refresh its skills while retaining its match experience. In the previous section was a list of tips that specifically applied to your amiibo’s character – refer back to that list if necessary. Once again, be sure to stay grounded and to play defensively.

If your amiibo begins acting aggressively during battles or starts to use too many aerial attacks, there is a perfect solution: the defensive training session. In just a few minutes, you can retrain your amiibo to dodge, perfect shield, and counterattack with impeccable speed and timing. To keep your amiibo fresh and at its best, rotate both mirror matches and defensive training sessions as needed.


Section 5: Conclusion & Credits

File:SSB4-Wii U Congratulations Classic Captain Falcon.png

Conclusion

Thank you so much for reading this guide! It was a long one, but you made it through! Although the guide may be coming to a conclusion, your training most certainly isn’t: there’s always a way to make an amiibo stronger, and yours is no exception. If you ever need additional help training your amiibo, stop by Cloud Nine’s Discord server.

If your desire to read amiibo training guides and articles hasn’t been entirely fulfilled, there are some more posts here that you might like. The official amiibo tier list ranks every amiibo’s overall capabilities – you might even learn something new if you take a look at it. The FAQ is another good resource worth checking out. Alternatively, you can head to the master list of guides for even more amiibo training methods!

Credits

Thanks again to Supernova and Trainer Blue for compiling all of Captain Falcon’s information. Images are courtesy of the official Super Smash Bros. website and SmashWiki.


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