Amiibo Training Guide: Dark Pit (Wii U & 3DS)

Welcome to Cloud Nine’s Dark Pit amiibo training guide! To start off, thank you for taking the time to visit: your support is very much appreciated. Huge thanks to Trainer Blue and LittleFang for sharing his knowledge of Dark Pit and for contributing to the completion of the guide!

This guide is up-to-date as of Version 1.1.7 of Super Smash Bros. for Wii U and Nintendo 3DS.

Table of Contents


Section 1: Amiibo Overview / Pros & Cons

Amiibo Overview

Dark Pit is a balanced character. He has no gimmicks or special traits: he’s just a legitimate, fair fighter. The jack of all trades, master of none. He has a solid set of smash attacks, with a relatively powerful forward smash that strikes twice. Dark Pit also has a good jab and a good set of tilts: they both help him to rack up damage quickly. His recovery potential is very high, and he can even gimp recovering opponents with his neutral special.

But none of Dark Pit’s moves are particularly strong. His forward smash, as mentioned before, is relatively strong, meaning that it’s the most powerful move in his arsenal. Even so, it doesn’t always seal the deal. Dark Pit also has a few flaws in his AI: he may overuse his aerials, self-destruct with his side special, and use his up special at random.

The Verdict

Dark Pit will either turn out horribly or turn out great. It’s all up to how you train him. Given time, Dark Pit can become a powerful contender capable of slaying any opponent.

Section 2: Recommended Equipment

Dark Pit – Recommended Stats & Bonuses

For more information on equipment, including instructions on how to farm for custom parts, please read the amiibo equipment guide.

Before you begin training your amiibo, you must equip it with a viable setup of stats and bonuses. The following build has been extensively tested and proven effective:

+60 Attack / +60 Defense / Speed


Dark Pit – Recommended Custom Moves

  • Guiding Arrow: This is a custom move version of Dark Pit’s neutral special. It makes Dark Pit’s neutral special function like Pit’s. The arrow can be more easily aimed, but is weaker. It’s better for gimping opponents.
  • Amplifying Orbitars: This is a custom move version of Dark Pit’s down special. The Amplifying Orbitars are faster, and deal increased damage when they reflect a projectile. This is a direct upgrade to the default version of the move, so it comes highly recommended (but not necessary).

Once your amiibo’s equipment setup is refined and ready to go, your training will officially begin! If you encountered a problem while feeding your amiibo, feel free to jump into Cloud Nine’s Discord server to ask a question.

Section 3: Training Your Amiibo

Amiibo training is a very specific task, and for the best possible results, you will need to go about it very carefully. You can’t just go all-out and use combos and aerials: both of these are frowned upon in the amiibo metagame. Instead, you should remain grounded at all times, punishing your amiibo for every aerial move it uses against you.

To help your amiibo properly utilize its moveset, you will mirror match it from Level 1 all the way to Level 50. Playing timed matches on Ω-form stages is highly recommended.

Dark Pit – Training Tips

  • Primary damage-racking moves: jab, forward tilt, down tilt, and down smash. Dark Pit’s standing jab might not have a lot of range, but it does have a lot of power and utility. Dark Pit’s forward tilt is quick and surprisingly strong, and can even KO opponents at high percentages. Down tilt is Dark Pit’s fastest grounded option, while down smash covers both sides and inflicts decent knockback.
  • Primary KO moves: forward smash. In addition to being fast, Dark Pit’s forward smash also hits twice. The second hit is most powerful.
  • Moves to avoid: up smash. Dark Pit tends to whiff his up smash due to its poor range. It also hits multiple times, but the multiple hits of the attack do not always link together properly. Forward smash is a superior KOing option.

When your amiibo finally reaches Level 50, its training will truly begin. Just like a real player, amiibo need match experience and practice against different characters. For more information on training your amiibo past Level 50, follow this link.

Section 4: Conclusion & Credits

File:SSB4-Wii U Congratulations Classic Dark Pit.png


Thank you so much for reading! Although the guide may be coming to an end, your training most certainly isn’t: there’s always a way to make an amiibo stronger, and yours is no exception. If you need additional help, give the Amiibo Mechanics & Metagame Guide a read. If you want to ask specific questions, you can also stop by Cloud Nine’s Discord server.

If your desire to read amiibo training guides and articles hasn’t been entirely fulfilled, there are some more posts here that you might like. Cloud Nine’s ongoing series, Amiibo Training Analysis, analyzes a specific aspect of the metagame in great detail. Meanwhile, the official amiibo tier list ranks every amiibo’s overall capabilities – you might even learn something new if you take a look at it. The FAQ is another good resource worth checking out. Alternatively, you can head to the master list of guides for even more amiibo training methods!


Thanks again to Trainer Blue and LittleFang for compiling all of Dark Pit’s information. Images are courtesy of the official Super Smash Bros. website.



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