Welcome to Cloud Nine’s amiibo training FAQ! I get asked a lot of questions regarding amiibo training, and this page is dedicated to rounding up all of your questions and my answers for your convenience. If you can’t find your question in the FAQ, feel free to join our Discord server and ask our friendly community!

Q: Amiibo automatically receive a 50% boost to their attack and defense. Can I cancel these bonuses?

  • A: If you don’t already know, each amiibo’s attack power and defense are boosted by 50% once they get to Level 50, even if they have not been fed any equipment. If you want to offset these bonuses, give your amiibo -50 points in attack and -50 points in defense. Be sure to leave its speed alone, because amiibo do not receive speed boosts unless they are fed equipment.

Q: Can I teach my Ganondorf amiibo to Ganoncide?

  • A: Ganoncide is when Ganondorf uses his side special in midair, grabs his opponent, and drops both his victim and himself to their death. Because amiibo don’t like to KO themselves, it is not possible to teach a Ganondorf amiibo to Ganoncide. Likewise, it’s not possible to teach Bowser to Bowsercide or to teach Kirby to Kirbycide.

Q: Can I teach my amiibo to taunt?

  • A: Unfortunately, you cannot teach an amiibo to taunt. If your amiibo is not Level 50, it may taunt after getting a KO every once in a while. But once it reaches Level 50, it will no longer use taunts (Luigi can however use his down taunt at the ledge). There is currently no known way to get a Level 50 amiibo to learn to taunt.

Q: Can I train an amiibo on a Nintendo 3DS?

  • A: Of course you can! If you’re using a regular Nintendo 3DS, you’ll need a copy of Super Smash Bros., an amiibo, and an NFC reader. If you’re using a New Nintendo 3DS, press ZR to scan an amiibo in-game and tap your amiibo to the system’s bottom screen.

Q: Can an amiibo learn combos?

  • A: Yes and no. Amiibo can learn combos that are hard-coded into their AI. For example, Ness follows up his down throw with two forward aerials. Other than these, amiibo do not “learn” combos; they improvise their attacks. Be sure not to teach your amiibo combos if you’re trying to enter the competitive metagame. Combos are ineffective in a tournament environment, but are okay if your amiibo is fighting a human opponent.

Q: Can Kirby Planet Robobot amiibo be used in Super Smash Bros.?

  • A: Yes they can! Kirby series Kirby, Meta Knight, and King Dedede amiibo can all be used and trained in Super Smash Bros. just like their Super Smash Bros. series amiibo counterparts.

Q: Cloud Nine does not have a guide on the amiibo I want to train. What do I do?

  • A: It takes a long time to write an amiibo guide, especially since I have to do both a competitive guide and a casual guide for each fighter. But just because there isn’t a guide doesn’t mean you can’t train – try joining Discord. Even if there’s no guide available, the amiibo training community can help you out with tips, tricks, and stat and bonus effect setups. You can also go there to request that a specific training guide be given priority.

Q: Do I have to be good at Super Smash Bros. to train a good amiibo?

  • In the competitive metagame, you do not have to be good at Super Smash Bros. to train a good amiibo. You don’t need to be able to pull off complicated combos – as long as you can perfect shield (in slow mode, if it helps), dodge, and counterattack, you have everything you need to succeed. In vanilla play, you do need to be good at the game to a certain extent in order to be able to train a good amiibo.

Q: How can I get more equipment pieces and custom moves for my amiibo?

  • Head over to this page for more information on how to farm for custom moves and equipment to use on your amiibo.

Q: How can I make my amiibo more aggressive?

  • A: If you’re raising a competitive amiibo, you should be teaching it to play defensively, not aggressively. But if you’re not into the competitive scene, and just want a training partner, aggressive behavior is fine. To make your amiibo more aggressive, you can play with the Timer item and hit your amiibo as much as possible while it is slowed from the effects from the Timer. You can also use rushdown characters like Mario and Captain Falcon and attack your amiibo as often as possible.

Q: How can I make my amiibo more defensive?

  • A: If you’re raising your amiibo to Level 50, here are a few helpful tips. First, stay on the ground at all times, don’t use any aerial attacks. Second, don’t run, and don’t use dash attacks. Third, block and dodge as many incoming attacks as possible. After your defensive action, respond with an attack of your own. And third, don’t use combos at all. Focus on well-timed heavy hits. If your amiibo is already Level 50, you can make it play more defensively by using the defensive training session.

Q: How do I get my amiibo to stop spamming a move?

  • A: Hit your amiibo whenever it uses a move that you don’t want to use. You can even give it a handicap of 300% so that you can KO it whenever it uses the attack. You should also be sure to dodge the attack in question every time and make sure to never use it against your amiibo.

Q: How do I stop my amiibo from randomly jumping around?

  • A: To fix this problem, you should never jump during matches you play against your amiibo. Even if you’re trying to recover, don’t jump – only use an up special – even if this means you get KO’d. You can also hit your amiibo with an up smash whenever it jumps.

Q: How many amiibo tournaments have been held so far?

  • A: The exact number is unknown, but there have been well over 50 amiibo tournaments. And that’s just online tourneys – physical tournaments don’t have any proof of results, so those aren’t counted in that total.

Q: My amiibo isn’t performing well. Should I reset it?

  • A: Nope! You should never reset your amiibo, because then it’ll lose all of its match experience. There’s always a way to improve your amiibo and to fix its bad habits. Keep in mind – if your amiibo is spamming a move, there are some amiibo whose AI are coded to use certain moves more than others – for example, Sonic with his forward aerial and Fox with his down smash. Why are they coded to use these moves more often? Who knows. They just are.

Q: Once I feed my amiibo equipment, can I remove it?

  • A: No, you can’t remove your amiibo’s equipment. Once you’ve fed a piece of equipment to your amiibo, you can’t get it back, either. However, you can always replace its bonuses with weaker ones (for example, Heal while crouching, Power up after eating, Improved dodge ability) so that they aren’t as prevalent during play. It’s also possible to feed your amiibo equipment so that its stats return to 0 across the board.

Q: Should I play short matches or long matches against my amiibo?

  • A: The duration of the matches you play against your amiibo don’t matter too much, but I like to play timed matches that are 3 to 5 minutes long.

Q: What are the most common rules in amiibo tournaments, and how can I join one?

  • A: Head over to the Tournaments page. All of the information you need to know about tournament rules and entering online tourneys is there for you to read.

Q: What do speed points do on an amiibo?

  • A: Speed points increase your amiibo’s ground mobility, air mobility, and jump height. Contrary to popular belief, it does not improve your amiibo’s reaction time.

Q: What ever happened to the “braindead amiibo” stage?

  • A: A while back, an amiibo YouTube channel posted a video about a custom stage that froze amiibo dead in their tracks – no matter what, they would not move. And the idea was that an amiibo and its trainer would stand on this stage for a 99-minute match, which would slowly but surely level up the amiibo. This stage was patched out of the game a few months back – amiibo will now move and attack as usual if they play on that very same custom stage. So basically, now you really do have to put in the work to raise an amiibo. But that’s okay – that’s what Cloud Nine’s amiibo training guides are for!

Q: What is the best amiibo?

  • The best amiibo in competitive play is Little Mac. He’s so good, in fact, that he has been universally banned from all tournaments. That leaves a three-way tie for “best amiibo” between three characters – Ganondorf, Bowser, and Ness. Meanwhile, the best amiibo in vanilla play is either Ness or Shulk – the two are about tied.

Q: What is the worst amiibo?

  • The worst amiibo overall is generally agreed to be Samus. Her AI is very tricky to figure out – it doesn’t like being campy and also butchers close-range combat. In both vanilla play and the competitive equipment metagame, Samus is considered one of the worst characters. Other characters that have a lot of trouble in the competitive metagame include Yoshi, R.O.B., Meta Knight, and Mega Man – though all of these fighters are considerably better in vanilla play.

Q: What kinds of equipment pieces can my amiibo use?

  • A: Amiibo can use any pieces of equipment. You see, they “eat” the equipment instead of equipping it, if that makes any sense.

Q: Why are Critical hits and Explosive perfect shield banned from competitive play?

  • A: Critical hits were banned from the metagame for being entirely reliant on luck. The bonus gave its users a 20% chance of striking with triple damage and knockback, and it was far too stale and powerful. Explosive perfect shield was banned because just about every amiibo used it, and matches became more of a shield fest than a show of actual skill. Both of these bonuses were essentially banned to keep things more interesting and reliant on skill.

Q: Why does my amiibo keep spamming up smash and how do I stop it?

  • A: This problem usually happens with vanilla (or “casual”) amiibo. It happens when you use too many aerials against your amiibo – it will learn to rely on its up smash to counter your technique.

Q: Why is Little Mac banned from competitive amiibo play?

  • A: Little Mac is banned because, with the help of equipment, his uncharged forward smash can break a full shield. No other character possesses such a fast shield-breaking move. Little Mac also has a Counter, so he has defense against powerful attacks as well. In vanilla play, Little Mac can’t break a full shield in one hit, so he isn’t nearly as strong.

Q: Why should I mirror match my amiibo regularly?

  • A: Mirror matching your amiibo will help improve its knowledge of its own moveset. This is especially true with characters with unique mechanics, such as Ryu’s inputs, Marth’s tippers, and Lucario’s aura.



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