Welcome to Cloud Nine’s amiibo training FAQ! Amiibo training is a bit of a complicated task – so naturally, there will be many questions to ask. If your question isn’t anywhere on this list, try joining our Discord server to ask the community!
Q: Amiibo automatically receive a 1.5x boost to their Attack and Defense. Is there a way to cancel these bonuses?
- A: Level 50 amiibo have 1.5x Attack and Defense compared to regular CPU characters (even if they have not been fed equipment). If you want to offset these bonuses, give the amiibo -50 points in Attack, -50 points in Defense, and 0 points in Speed.
Q: Can I teach my Ganondorf amiibo to Ganoncide?
- A: Ganondorf can commit “Ganoncide” by grabbing a midair opponent with Flame Choke, after which both characters will descend to the bottom blast line. It’s impossible to teach an amiibo to KO itself on purpose, and unfortunately, that’s the case with Ganoncide. That being said, it’s still possible for a Ganondorf amiibo to commit Ganoncide by accident.
Q: Can I teach my amiibo to taunt?
- A: Prior to reaching Level 50, an amiibo will taunt after each KO. By the time it reaches Level 50, however, it will have stopped taunting completely, and there is no known way to reintroduce the habit. Simply put, no, you cannot teach an amiibo to taunt. The sole exception to this rule is Luigi’s down taunt – Luigi amiibo will use it to spike opponents hanging from the ledge.
Q: Can I train an amiibo on a Nintendo 3DS?
- A: Yes. If you’re using a regular Nintendo 3DS, you will need a copy of Super Smash Bros., an amiibo, and an NFC Reader / Writer accessory (which go for around $40 USD). If you’re using a New Nintendo 3DS, press the ZR button and then tap your amiibo to the system’s bottom screen.
Q: Can an amiibo learn combos?
- A: Yes, an amiibo can learn combos, but not the kind of combos you might be thinking of. If you’re hoping to teach your amiibo to use an awesome combo you saw on YouTube, you’re out of luck, because it’s probably not going to happen. Amiibo can only learn simple combos that have been explicitly programmed into their AI – for example, Ness amiibo will always follow up their down throw with two forward aerials. If you have ever seen amiibo combo videos on YouTube, those are actually improvised – as in, the amiibo decides to use each move individually, and isn’t necessarily intending to use a combo.
Q: Can Kirby Planet Robobot amiibo be used in Super Smash Bros.?
- A: Yes. Kirby series Kirby, Meta Knight, and King Dedede amiibo function identically to their Super Smash Bros. series counterparts.
Q: Do I have to be good at Super Smash Bros. to train a good amiibo?
- A: The competitive amiibo metagame is very different from the Super Smash Bros. tournaments you might watch on Twitch. There are no mindgames, no stage control, and no neutral game. What’s most important is teaching your amiibo proper timing in regard to using its attacks and its shield.
Q: How can I get more equipment pieces and custom moves for my amiibo?
- Cloud Nine has an equipment farming guide available – it’s at the bottom section of the amiibo equipment page. Head there for more information.
Q: How can I make my amiibo more aggressive?
- A: Aggressive amiibo tend to perform poorly in tournaments. If you’re not into the competitive scene and just want a decent training partner, aggressive behavior is fine. To make your amiibo more aggressive, try playing with the Timer item on High frequency. While your amiibo is slowed from the effects of the timer, hit it with as many different attacks as possible.
Q: How can I make my amiibo more defensive?
- A: Try to block as many of your amiibo’s attacks as possible. Stay on the ground, and don’t use any aerial attacks. If your amiibo is Level 50, the defensive training session can help your amiibo play more defensively in just a few minutes.
Q: How do I get my amiibo to stop spamming a move?
- A: Attack your amiibo whenever it uses a move that you don’t want it to learn. If possible, try to interrupt the attack’s animation. You can also set your amiibo’s handicap to 300% so that you can more easily KO it.
Q: How do I stop my amiibo from randomly jumping around?
- A: Don’t jump in any matches you play against your amiibo. When recovering, do not double jump – only use an up special, even if this means you get KOed. You can also hit your amiibo with an up smash whenever it jumps.
Q: How many amiibo tournaments have been held so far?
- A: There have been well over 150 amiibo tournaments – most of them online. Physical tournaments are far and few between.
Q: My amiibo isn’t performing well. Should I reset it?
- A: Resetting an amiibo is not recommended. In doing so, you lose all of your amiibo’s valuable match experience. But if your amiibo is truly beyond your help, resetting it may be the best option.
Q: Once I feed my amiibo equipment, can I remove it?
- A: No, you cannot. The only way to “remove” an amiibo’s equipment is to reset it. If you don’t want to reset your amiibo, you can replace its three bonus effects with pointless ones. Examples include Power up after eating, Powered up Final Smash, and Heal while crouching.
Q: Should I play short matches or long matches against my amiibo?
- A: The duration of the matches you play against your amiibo doesn’t influence how much it learns. Quality over quantity, as they say. Play any length of match you please.
Q: What are the most common rules in amiibo tournaments, and how can I join one?
- A: The Online Tournaments page is a good place to start. Head there for more information.
Q: What do speed points do on an amiibo?
- A: Speed points increase your amiibo’s ground mobility, air mobility, and jump height. They do not increase an amiibo’s reaction time.
Q: What happened to the “braindead amiibo” stage?
- A: A while back, a certain YouTube channel posted a video about a custom stage that would trick both amiibo and CPU characters into standing completely still. This stage has since been patched, so amiibo will act normal on that same custom stage.
Q: What is the best amiibo?
- A: The best amiibo is Little Mac. Little Mac amiibo are so absurdly powerful that they have been universally banned from all online tournaments. With Little Mac out of the picture, the best amiibo is Cloud.
Q: What is the worst amiibo?
- A: The worst amiibo is Samus. Samus’ AI is very tricky to figure out, because it doesn’t like to camp, but it also butchers close-range combat. Other contenders for the title of “worst amiibo” include Yoshi, R.O.B., and Mega Man.
Q: What kinds of equipment pieces can my amiibo use?
- A: Amiibo can use any pieces of equipment. Instead of equipping custom parts, amiibo “eat” them.
Q: Why does my amiibo keep spamming up smash and how do I stop it?
- A: If you use too many aerial attacks against an amiibo, it will counter your playstyle by relying on its up smash. Stop using aerials, and this tendency will eventually disappear.
Q: Why is Little Mac banned from competitive amiibo play?
- A: With the help of equipment, a Little Mac amiibo’s uncharged forward smash can shatter a full shield. Little Mac also has access to Slip Counter, which he can use to get extremely fast KOs.
Q: Why should I mirror match my amiibo regularly?
- A: Mirror matching your amiibo helps to improve its knowledge of its own moveset. Mirror matches are especially important for characters with unique mechanics such as Ryu and Marth.